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Animation for the Web

SOL 300, 3 credits
Spring 2006
Instructor: Larry Royer
Telephone: 471-3533
e-mail: anim@animotioninc.com
Instructor's animation company, Animotioninc.com

An introduction to animation with hands-on studio experience, the goal of which is to produce a short animated presentation. Students will learn the artistic skills required for 2d computer animation using current animation software.

Course Concepts:

Story, character development, animation principals and techniques used to create 2d animation, while synchronizing image and sound.

Course Objectives:

Upon successful completion of this course, a student should be able to:

  • Describe certain animation techniques.
  • Identify the tasks involved in creating animation using Flash.
  • Identify the function of the tools in Flash.
  • Draw simple images using those tools.
  • Understand the use of symbols and the library in Flash.
  • Import and make use of vector & bitmap images.
  • Import and manipulate audio.
  • Create and manipulate text.
  • Add simple interactive buttons.
  • Publish an swf movie.

Grading:

Class assignments will be critiqued and graded as projects are due. Late assignments will have 10 points deducted from the grade. If you do not like a grade you received on any project, you have the option to redo your project and submit it with your original project by the last week of class. You may only submit a project once for reevaluation.

The following chart shows letter grades and the point values that will be used in calculating your grade:

A

95-100

A-

94-90

B+

87-89

B

84-86

B-

80-83

C+

77-79

C

74-76

C-

70-73

D+

67-69

D

64-66

D-

60-63

F

59-0

The Final Project counts as 50% of your grade, the Bouncing Ball, Text, Lip-Synch and Interactive assignments count as 10% each, as does the quiz.

Attendance:
Students are expected to attend all classes for the full class period. Attendance will be monitored and repeated absences will affect your ability to finish the course. If you miss 3 or more classes, you must see the instructor regarding re-entry and completion of the class.
 

Software:
Macromedia Flash MX 2004

 Recommended Texts:
Exploring Flash MX 2004, James L Mohler, Thomson Delmar Learning © 2004

Cartoon Animation, Preston Blair

Data Storage and File Organization:

You should save to your personal folder on the i drive. Use the following naming convention: InitialsTitleDate (LR_BouncingBall_08_23_05), It isn’t necessary to create a new version every time you work on it, but if you do something significant it is best to save the old one and redate a new one. Create an archive folder within your folder in which to place older versions, keeping the current version handy.   Depending on your project(s) you should have folders for scans, images, audio, etc.

Use a “thumb” drive to hand in assignments, as a back up or if you wish to transfer files for use at home or on another computer. Bring a set of headphones to use during class.

Do not load any files - software, freeware, extension, or anything else to the hard drive without permission of instructor.

Assignments

 

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